This video is only 5 minutes long. Matt Bahner is in HS and has invented and prototyped a magnificent twisty puzzle.
https://www.youtube.com/watch?v=8oFmxMxwKuo
Tuesday, November 18, 2014
Monday, November 17, 2014
Puzzlations: free puzzle app game for iphone, ipad
Tiles can be swapped. On the harder levels, tiles can only be slid. A lot harder.
https://itunes.apple.com/us/app/puzzlation/id896255285?mt=8
Friday, November 14, 2014
aa: free game app for iphone, ipad
When there is room, you must shoot the next number so that it does not crash into a spoke.
The Good: 'aa' is fast, fun and very addictive.
The Bad: The game doesn't vary much. Sometimes the wheel will spin clockwise, sometimes counter clockwise. That's basically it.
The Ugly: multiple times, I was very patient, waiting for the wheel to spin and shoot into a gap.....when suddenly, the program thinks that there's been a collision. This has happened maybe 10 times to me so far.
The miscellaneous: I was stuck on level 26 for at least an hour. Now I'm stuck on level 49 and I don't think I'll get past it. Would you believe that there are 525 'entirely unique' levels? Once you've done 48 levels, that's enough. If you want to play a genuine variation, look for their other apps: ff, au, rr and uu.
https://itunes.apple.com/au/app/aa/id905852173?mt=8
Thursday, November 13, 2014
LaserBox: free puzzle app game for iphone, ipad
The graphics are very good. There is a good number of easy and medium levels that I solved pretty quickly. There are no ads! However, you can buy hints.
What's different: some crystals have to be activated by more than 1 laser beam. Some squares must not be hit with a laser.
Many levels have boundaries so that pieces cannot travel just anywhere.
There are 100 levels and I have done them all. Although I admit I used hints for 2 of the problems. When using a hint, the game will show you 2 or 3 regions and you get to choose which region the pieces go. LaserBox offers a few hints for free.
https://itunes.apple.com/en/app/laserbox/id914323144?mt=8
Wednesday, November 12, 2014
The I of It: free online puzzle game
Yesterday I was giving a math test to my 7th graders and discovered The I of It. I solved the whole thing in about 1 hour. Loved it! It's cute, delightful and sometimes quite challenging. One element that I particularly liked is the fact that you must use the arrow buttons on your keyboard. So much fun! I don't know if the program will save your game mid stream. I was afraid it wouldn't, so I kept playing.
http://www.coolmath-games.com/0-the-i-of-it/index.html
http://www.coolmath-games.com/0-the-i-of-it/index.html
Tuesday, November 11, 2014
Choo Choo Puzzle: free online puzzle game for any computer
Did you like Snake Slider? How about Wriggle? Or TRUpuzzlE? These are all classified as shunting puzzles.
Choo Choo Puzzles are essentially the same thing. Except it's played on a hexagonal grid. What's different? The Choo Choo Trains cannot make sharp turns.
There are 24 levels - I solved them all in about 1 hour. I think I'd like to see this turned into an app; it's a bit awkward manipulating the trains with a mouse.
http://www.notdoppler.com/choochoopuzzles.php
Choo Choo Puzzles are essentially the same thing. Except it's played on a hexagonal grid. What's different? The Choo Choo Trains cannot make sharp turns.
There are 24 levels - I solved them all in about 1 hour. I think I'd like to see this turned into an app; it's a bit awkward manipulating the trains with a mouse.
http://www.notdoppler.com/choochoopuzzles.php
Monday, November 10, 2014
Pordlla: free puzzle app game for iphone, ipad
There are 100 levels. I've done about 60 of them. (Stuck on 41). The first 25 are fast and easy. Then they get harder. The last 20 - hard!
I have no idea why Yuichiro Hoshi has chosen to use a fairy or angel. What's with the title?
What I particularly like about this game is that Yuichiro has taken an old concept and added a nice variation.
https://itunes.apple.com/us/app/pordlla/id921623644?mt=8
Friday, November 7, 2014
Arrowed: The Arrow Puzzle - free puzzle app game for iphone, ipad
Remember Game About Squares? Arrowed: The Arrow Puzzle is very similar. The object is to tap on the arrows and move them in their stated direction to the black holes.
An arrow can push 1 other arrow, but not two arrows. There are 60 levels. That's a perfect number to solve! I've solved 27 of them. I really like this game.
https://itunes.apple.com/app/arrowed-the-arrow-puzzler/id915709204?mt=8&ign-mpt=uo%3D4
Wednesday, November 5, 2014
Speedy Numbering Chips
At first I thought Speedy Numbering Chips was awful. Then I played it a second and third time. I do believe that this game has some good brain-speed-action-value for people who are going through Alzheimer's.
We should all be playing these types of games.
https://itunes.apple.com/us/app/speedy-numbering-chips-pro/id905303073?mt=8
Tuesday, November 4, 2014
9x9 Puzzle: free puzzle app game for iphone, ipad
Ruan Shilong has created an interesting set of maze-type-roll the ball puzzles. The object is to roll the balls until an obstacle has been reached and then get to an exit.
We've seen this type of puzzle app game many times before. Here's what's interesting: most of the levels have multiple balls to exit. As soon as 1 ball goes through an exit, that exit becomes walled-off. So the real puzzle lies in figuring out which ball should use which exit. Also, you will want to minimize the number of moves.
There are 30 levels in each grid size. I did 10 in the 6x6 grid and 2 in the 9x9 grid.
I like this set of puzzles. If you've never played this type of game before, give this a shot.
https://itunes.apple.com/us/app/9x9-puzzle/id922849980?mt=8
Monday, November 3, 2014
D-Box: free puzzle app game for iphone, ipad
D-Box is a puzzle app game, whose objective is to score points. Your task is to move the squares 1 at a time to form a line of 5. When that happens, you score points and they disappear. After every turn, 3 new squares enter the board randomly.
I played this a few times. My high score is 119 - not so great.
D-Box is similar to a lot of other games. Bee Cells comes to mind.
If you have not played a game like this, you can't go wrong with D-Box.
Friday, October 31, 2014
Number Painting: free puzzle app game for iphone, ipad
Number Painting is a free puzzle app game that's been done many times before. It's a topology game, which I like. The object is to start at 1 and swipe through all the numbers and all the tiles and end on the largest number. The graphics are fine.
Yu JaeKwang Yu is the author and he has designed some very challenging levels here. His warning: 'Number Painting is not given hint. don't throw your device.'
Random thoughts:
An unfortunate thing is that you cannot go ahead or go back! I did the first 150 levels in about 90 minutes. Keep in mind, I've done thousands of these before. (Sadly, that's not an exaggeration.) I've spent over an hour on it.
There are 500 levels. I'm currently stuck on 338 (for the past few days). Some of my favorite levels: 133, 183, 203, 205, 221, 253, 270, 300, 307, 309, 311, 319
What's particularly interesting: Level 147 is the first level that doesn't use any numbers - just question marks. They are all interchangeable - meaning any of them can be 1 or 2. In level 156, half the markers are are numbers and the other half are question marks. Interesting variation.
Another interesting feature are the X boxes which cannot be traveled on. Some levels - I see the answer instantly. Others take a little trial and error and can take 20 minutes.. Many of the puzzles have multiple solutions, but not all.
Level 301 is the first level where arrows are used. Land on an arrow and you must go onto the next square indicated.
Level 319 was annoying! I won't tell you why. But if you get stuck on it, I can send you a hint.
Check out Numberic Paranoia and Space Dots which are both similar.
https://itunes.apple.com/app/id928917515
Update 11/4/14: I'm still stuck on level 338. I contacted the developers and they assured me that it was solvable. I'm # 1 on Apple's Game Center Leaderboard. However, somebody on the Android platform has gotten to 414.
Thursday, October 30, 2014
Points Catch the Balls - free puzzle app game for iphone, ipad
Besides this concept not being original, the implementation makes me want to never even try another app from this developer.
Tomorrow I'll post about a good app!
https://itunes.apple.com/us/app/points-catch-the-balls/id914528015?mt=8
Wednesday, October 29, 2014
Quench: free puzzle app game for iphone, ipad
Tuesday I posted my disappointment at a terrific puzzle app that seemed to be a complete copy of another puzzle app.
So today, let me complain about Quench. It's another version of Lights Out. The world does not need another version of Lights Out. We don't need another version of Rush Hour or 2048 either. Or Sudoku. Or the 15 puzzle.
Puzzle App Developers/Publishers: if you can't come up with something original, do not publish your game. It's clogging up the App Store and people can't find the genuine good stuff.
Tomorrow I'll complain about something else. But I promise to be more positive on Friday and all of next week.
https://itunes.apple.com/us/app/quench-solve-the-enigma/id920329149?mt=8
Tuesday, October 28, 2014
Very Bad Cube: free puzzle app game for iphone, ipad
Some fans of this blog have noticed that I focus on the positive too much. So now for the negative about this puzzle app. Many of the puzzle levels in Very Bad Cube are IDENTICAL to the levels in Jelly Box Puzzle Lite. It might be that all of the levels are identical to the premium version of Jelly Box.
Jelly Box Puzzle Lite came out October 1, 2014 while Very Bad Cube came out September 13, 2014.
The author of Very Bad Cube contacted me and asked me to do a review. I later contacted him and asked him about the plagiarism/theft. Who stole from whom? Or did they both steal from somebody else? No response. I also contacted the author of Jelly Box - also no response.
What is the ethical thing to do if you want to play these? My opinion: download Very Bad Cube and turn off the wifi so you won't get the annoying ads.
Tomorrow I'll post something negative about another puzzle app. I'm on a roll.
https://itunes.apple.com/us/app/very-bad-cube/id837108086?mt=8
Monday, October 27, 2014
Ichi: puzzle app game for iphone, ipad
Ichi has 72 levels. I've solved the first 20 or so. There's one thing I don't like about Ichi: on some levels, you must draw a temporary wall. The mechanism for this is annoying. So that's it, I'm abandoning it.
However, the levels I did do - I thought they were well designed and fun. Interestingly, Ichi allows you to make your own levels. So if the 72 provided levels are not enough, you can do some 33,690 other levels produced by other players. Of course, you can make your own levels.
About the graphics: I like the simplistic graph paper look. However, I wish things were a bit bigger/darker & more pronounced.
A few days ago Ichi was listed for free for a limited time. It's now back at $1.99.
https://itunes.apple.com/us/app/ichi/id507985242?mt=8
Friday, October 24, 2014
Tap the Square: free puzzle app game for iphone, ipad
Next week I'll be reporting on another one of these that is very different and can actually be played by multiple people at the same time - provided you have an ipad.
https://itunes.apple.com/app/id925846077
Thursday, October 23, 2014
Threes! Final update on this puzzle app game for iphone, ipad
Puzzle App Fans,
you may have noticed that I've slowed down a bit in my reviews of new puzzle app games for the iphone, ipad. The simple reason is that I've been completely addicted to Threes! I gave myself a goal: to get a tile of 3072. I achieved the smaller tile 1536 about 10 times.
When I look at the Leaderboard, it seems like everyday people are scoring the 3072 tile - and beyond. Who are these people? Do they have the same genetics as us mortals?
Last night I got my final 1536 tile - with plenty of extra room. I then played it slowly and carefully. I even took a break. Unfortunately I did not get good + tiles, the tiles that are not 1, 2 or 3.
The only way to cure this addiction is to delete it. Already I feel better.
you may have noticed that I've slowed down a bit in my reviews of new puzzle app games for the iphone, ipad. The simple reason is that I've been completely addicted to Threes! I gave myself a goal: to get a tile of 3072. I achieved the smaller tile 1536 about 10 times.
When I look at the Leaderboard, it seems like everyday people are scoring the 3072 tile - and beyond. Who are these people? Do they have the same genetics as us mortals?
Last night I got my final 1536 tile - with plenty of extra room. I then played it slowly and carefully. I even took a break. Unfortunately I did not get good + tiles, the tiles that are not 1, 2 or 3.
The only way to cure this addiction is to delete it. Already I feel better.
Monday, October 20, 2014
LInes War: free puzzle app game for iphone, ipad
https://itunes.apple.com/us/app/lines-war/id911385506?mt=8
Thursday, October 16, 2014
Nexionode Lite: free puzzle app game for iphone, ipad
Your task is to turn the orange lights blue by making contact with another node. Essentially, it's a topology game. Knowing where to start and where to end is key.
At the beginning, all the circles have orange lights. You must change them to blue by connecting them to another circle.
At first, I thought to myself: just another topology game. However, These can be really challenging. For one thing, there are gray squares that act as obstacles. Later on, the tiles are in perpetual motion and everything must be connected before intersections take place. For those levels 3 things must happen: first solve the puzzle in the normal way (only in your head), strategize how to do, then do it lightning quick.
I have not solved all of the levels. I'm not sure how many levels because of the way they're laid out. I'm guessing maybe 125 levels. I was challenged and I had fun; that's the bottom line right? (Notice I used a colon there?)
Behind the puzzles, there is a science fiction story, but I didn't pay attention to it. If you've been following this blog, you know that I always turn off the music & sound effects - to preserve the battery.
https://itunes.apple.com/app/id891845081
Update 10/25/14:
Hi Tom,
I just noticed the review you wrote for Nexionode on your blog, thank you. Thank you for taking the time to test and write about the game, I really appreciate it! I’m glad to hear that you enjoyed it and find it challenging.
Also, I’d like to mention that there are two versions of the game, Nexionode and Nexionode Lite: The full game Nexionode is available for $2.99 and there is a free demo Lite version with limited levels for those who want to try it out (neither version has any in-app purchases or advertising). I was wondering if it would be possible for you to mention this in your article?
Thank you again and I wish you continued success with your blog.
Wednesday, October 15, 2014
Dots Color Match - Tap & Connect Puzzle Game
It's a good game. But the speed picks up too quickly for me. In any case, it's another good game/exercise to ward off Alzheimer's.
https://itunes.apple.com/us/app/dots-color-match-tap-connect/id919191987?mt=8
Monday, October 13, 2014
Games Magazine Story
In 2002, I hosted the first New York Puzzle Party. One of the attendees was Robin King. I had actually met Robin a year or two before, very briefly, at the New York Toy Fair. The company that produces the card game SET, had a competition. Using their computer, how many sets could you find in 1 minute. I was in the lead. They told me to come back at 3:00 to claim my prize. So I did. I think I won a brand new deck of SET. 5 minutes later, Robin shows up and beats my record. But it was after 3:00. I saw her name on the badge and was very impressed with the company she worked for: Games Magazine.
After the NYPP in 2002, Robin invited me to play test some games with her husband John McCallion. On the way there, I thought to myself: my sisters are going to be so envious because I'm entering the Games Magazine office to play test. In fact, we met at the Manhattan Fire Safety office on 32nd street. This, I learned, was John's real job. It's really one of the most boring offices I've ever seen. 20 desks with telephones. Everybody's job: to sell fire extinguishers. I never actually saw anybody except John & Robin in the office, since I would always arrive at 6:00.
Over the next 10 years I would play test with John & Robin, usually on a Wednesday night. Typically, we would play 3 games for about 2 hours. All sorts of games: card games, board games, games with a thousand rules. John would always read the rules. About 90% of the time, Robin would win. During the night, John would lose his temper at me, or at Robin or another play tester because we had forgotten an obscure rule. It was always amusing to me to see him so frustrated and him cursing - in a genteel way! - with his Irish accent.
I never met the man who owned/ran Manhattan Fire Safety, but I noticed that he left sarcastic memos around the office.



On and off I would tell John & Robin that they should write more about mechanical puzzles. One day, Robin suggested to me that I give it a shot. My first article for Games Magazine appeared in the February 2006 issues. 6 pages called The Puzzling World of Oskar van Deventer. I was off and running and gave myself the title Mechanical Puzzle Correspondent. I wrote 27 articles.
But it's all come to an end. Last year, around Thanksgiving, Robin passed away during a lung transplant. I knew she had been in the hospital for months, and felt guilty about not visiting her. Then I saw John on the 7 train. He told me that she had gotten the transplant and it was a success. According to the hospital officials. He was overjoyed. Unfortunately, it was not a success and Robin passed away several days later.
My editor at Games Magazine, Wayne Schmittberger, was recently fired. The entire magazine has been downsized. It may even stop publishing. John has quit. What I've learned is that when things fall apart, they do so very rapidly.
Below are some links from Drew Davidson. I play tested with John & Robin and a bunch of others. I don't think I met Drew. Perhaps I have. Robin & John always had a thank-you dinner at an Indian restaurant at the end of the year for all the play testers. Drew's 3 part story is better written and more comprehensive than mine.
http://boardgamegeek.com/blogpost/33983/story-john-robin-sitting-3000-games-pt-1
http://boardgamegeek.com/blogpost/34290/sitting-3000-games-pt-2
http://boardgamegeek.com/blogpost/34626/sid-sackson-auction-sitting-3000-games-series-pt-3
After the NYPP in 2002, Robin invited me to play test some games with her husband John McCallion. On the way there, I thought to myself: my sisters are going to be so envious because I'm entering the Games Magazine office to play test. In fact, we met at the Manhattan Fire Safety office on 32nd street. This, I learned, was John's real job. It's really one of the most boring offices I've ever seen. 20 desks with telephones. Everybody's job: to sell fire extinguishers. I never actually saw anybody except John & Robin in the office, since I would always arrive at 6:00.
Over the next 10 years I would play test with John & Robin, usually on a Wednesday night. Typically, we would play 3 games for about 2 hours. All sorts of games: card games, board games, games with a thousand rules. John would always read the rules. About 90% of the time, Robin would win. During the night, John would lose his temper at me, or at Robin or another play tester because we had forgotten an obscure rule. It was always amusing to me to see him so frustrated and him cursing - in a genteel way! - with his Irish accent.
I never met the man who owned/ran Manhattan Fire Safety, but I noticed that he left sarcastic memos around the office.



On and off I would tell John & Robin that they should write more about mechanical puzzles. One day, Robin suggested to me that I give it a shot. My first article for Games Magazine appeared in the February 2006 issues. 6 pages called The Puzzling World of Oskar van Deventer. I was off and running and gave myself the title Mechanical Puzzle Correspondent. I wrote 27 articles.
But it's all come to an end. Last year, around Thanksgiving, Robin passed away during a lung transplant. I knew she had been in the hospital for months, and felt guilty about not visiting her. Then I saw John on the 7 train. He told me that she had gotten the transplant and it was a success. According to the hospital officials. He was overjoyed. Unfortunately, it was not a success and Robin passed away several days later.
My editor at Games Magazine, Wayne Schmittberger, was recently fired. The entire magazine has been downsized. It may even stop publishing. John has quit. What I've learned is that when things fall apart, they do so very rapidly.
Below are some links from Drew Davidson. I play tested with John & Robin and a bunch of others. I don't think I met Drew. Perhaps I have. Robin & John always had a thank-you dinner at an Indian restaurant at the end of the year for all the play testers. Drew's 3 part story is better written and more comprehensive than mine.
http://boardgamegeek.com/blogpost/33983/story-john-robin-sitting-3000-games-pt-1
http://boardgamegeek.com/blogpost/34290/sitting-3000-games-pt-2
http://boardgamegeek.com/blogpost/34626/sid-sackson-auction-sitting-3000-games-series-pt-3
Friday, October 10, 2014
Color Shape Tile Puzzle: free puzzle app game for iphone, ipad
There are 4 levels of difficulty. The easiest uses a 4x4 grid, while the hardest uses a 7x7 grid. I've solved puzzles at each difficulty level.
The puzzles seem to be randomly generated each time. Which is good and bad. Good, if you want to keep playing this game forever. Bad, if you're the type that wants a set of 50 or 100 levels and solve them all with a sense of accomplishment.
I like this concept. However, there are multiple solutions, which make the expert levels not that hard.
https://itunes.apple.com/us/app/color-shape-tile-puzzle/id918895622?mt=8
Thursday, October 9, 2014
BitLogic: puzzle app game for iphone, ipad
BitLogic is a clone of 2048, which is a clone of Threes!, which I've played extensively. The main problem with BitLogic is that it's impossible to memorize the sequence of merging. The lowest coin is the golden one and 2 of them merge into 1 of the blue ones.
It would be handy to have that merging guide of all 12 coins on the same screen.
http://www.sembrodevelopment.com/ is the home company and after watching their video of what they do, I still have no idea what they do. Must delete this immediately.
https://itunes.apple.com/us/app/bitlogic-bitcoin-trading-game/id912683955?mt=8
Wednesday, October 8, 2014
Dozen! - free puzzle app game for iphone, ipad
https://itunes.apple.com/app/id905301213
Tuesday, October 7, 2014
Dung Rings: free puzzle app game for iphone, ipad
Dung Rings is a free puzzle app game that's pretty much the same as the Hungarian Rings - a mechanical puzzle from about 25 years ago. In 2000, Rubik came out with his own version called Rubik's Rings.
The object is to scramble the pieces and then restore the pattern. Getting the outer rings is fairly easy. It's where the circles intersect that gets tough.
https://itunes.apple.com/us/app/dung-rings/id920432862?mt=8
Monday, October 6, 2014
Points - Catch The Balls free puzzle app game for iphone, ipad
Yasarcan Kasal has created a game to test your reflexes. Balls drop from the top and you must tap the screen to rotate your polygon so the colors match.
I like that the game starts with just 2 colors. But, too quickly, it changes to 3 and then 4 colors, which is just a bit too fast for me.
This is a good game to ward off Alzheimer's. Keep your brain sharp!
https://itunes.apple.com/us/app/points-catch-the-balls/id914528015?mt=8
Friday, October 3, 2014
Exit the Tunnels - An Army Puzzle: free puzzle app game for iphone, ipad
Galia Aviram has created a maze puzzle app game that requires you to navigate the drone soldier to the enemy's ammunition hideout. Seems kind of easy, but these are pretty tough.
Doors open only 1 way. There's a lot of backtracking. See the yellow keys in the second image? Passing over 1 of them will open a specific door someplace else.
There are only 25 levels and I've solved 9 of them. These are really good puzzles. However, there are too many ads and the graphics could be so much better. Also, we've seen this type of maze/door puzzle before. I'm not sure if these puzzle levels are original. But they are challenging and solving 25 is plenty.
https://itunes.apple.com/us/app/exit-tunnels-army-puzzle/id908416348?mt=8
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