Andreas Gunther recently contacted me about his new puzzle app game: Andy's Trains. Essentially it's an old fashioned 'shunting' puzzle. Basically, your objective is to move the trains forward and back on the track, dismantle, reconnect and eventually unload the cars in the correct color sequence.
Years ago, I saw an old film made by Thomas Edison where the objective was to shunt the trains. As I recall, it was a little kid who figured it out. I tried finding it on youtube. No luck. However, Edison did make a slew of train movies.
Andy's got something like 36 different puzzle levels. You can see from the images, some are easy, others are quite complicated.
https://itunes.apple.com/app/andys-trains/id929799895?mt=8
The one thing I dislike about this game is that to get the shortest distance you require not just to discover an optimal sequence of moves,additionally to implement it with pixel perfect accuracy,fighting with the dormancy of the simulation.This can be tedious and frustrating.In any case,that is a fair choice, and fits well with the realistic simulation feel of the game.
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